Silvia writes: On the Project Sanctuary forum, I set a "Game of the Week" every so often. Players can, if they want to, play the game, Sanctuary style, and some will post the results of the game back to the forum. This week's game was as follows: "By whichever means you choose, travel to a different planet. Somewhere you have never been before. Let yourself be taken there and observe, do as must be done, then return. Travel broadens the mind :-) " Here are seven fascinating and very different stories about this journey, all of which illustrate some important aspects of playing Project Sanctuary nicely. And apart from that, they are fascinating stories, generated spontaneously and instantly - once you know how to play for your own personal development and creativity practice.
Fantasy FictionFantasy FictionOf course, all decent fantasy fiction is created by the processes we call Project Sanctuary - creating an autogenic world, moving in and having adventures there. Only in the case of fantasy fiction writers and authors, they document their adventures live and in real time, thus creating stories with magic and worlds with all manner of local conventions as they go. Most fantasy fiction authors fall into their worlds by accident, and often, they stay there and never emerge from it. In Project Sanctuary, we call stories which go on for a long time and have complete universes associated with it, a "metastory." Metastories can be played for many months, for years even, and may have many threshold shifts along the way. Project Sanctuary allows players, authors and writers far more control over the worlds they create, for what purpose, and what they want to do with the whole story. A good PS player can also decode existing fantasy fiction stories in a different way, and choose to enter into such stories, interacting with the personae (not "characters") directly and autogenically if they so choose. Fantasy fiction is fun on every level and we welcome all true Fantasy Fiction fans to Project Sanctuary!
Ferengi are a species from StarTrek that was particularly highlighted in Deep Space 9. Their religion is commerce and their society is determined by profit.
I was standing in the demon bar, when this lapsed catholic came sidling over. As they tend to be, he was pallid under his sweat. He tugged at his shirt collar and said nervously, "Hot here, isn't it."
Fantasty Fiction Story Beings by Silvia Hartmann
Fantasty Fiction Story The Widest Sharing by Silvia Hartmann
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"Project Sanctuary is the easiest and the most difficult thing I ever did at the same time. But oh, what rewards does it give!!"Β Margreet Vink
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