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... you like to play the role of the vampire slayer, indeed, Vampires In  Sanctuary can be so much fun! 
There is much heated debate as to whether the metaphor of vampire is about  death, or sex, or incest, or probably a delicious mixture of all of the above;  either way, vampires are fascinating. 
Not to everyone, of course - but to those who are fascinated by vampires,  it's a tough topic to get over, if ever we do. 
Now in the beginning of this article on vampires in sanctuary I have already  suggested (I am given to that, being a hypnotist!) that one might play all three  roles and take it in turn to discover the delights, as well as the drawbacks and  limitations of each one in turn - the victim, the vampire, and the vampire  slayer. 
The fact is that although we tend to have a "natural proclivity" to choose  one and not the others, we are perfectly capable of transforming into either and  learning a lot in the process - you could say, one learns more than the sum of  the three parts. 
Also, that question of "natural proclivity" which of course I have placed in  inverted commas for good reason. 
People aren't born to be either vampires, the victims of vampires, or a  vampire slayer. 
THINGS HAPPEN in our lives which PREDISPOSE us to FEEL MORE COMFORTABLE in  one role rather than another, or the third. 
If we stay "in that groove" of predisposition, we give a lot of our  incarnation over to perpetrators of many hues and shades and kinds; to accident,  to incident, to sheer bad luck. 
Further, and as the capacity to be each of the three absolutely exists in  every human being, and no matter how hard they cling to their victim, master,  slayer niche, if we stay with our preferences all the time, we deny the aspects  of ourselves that are much more suited to the others an outing, experience,  expression and - release. 
Sanctuary allows us to step into these roles, to BECOME these seemingly  separate beings which all, at the end of the day, are nothing but expressions of  human behaviour in general, and in doing so, we begin to exercise aspects of  ourselves that have been denied or neglected. 
Whenever that happens, something amazing happens - we begin to learn, we  begin to grow. 
At first it may seem uncomfortable to don the cloak of the master vampire, or  that of the vampire slayer if all you've ever thought yourself to be was a  victim and vice versa, versa - but the gains in this particular game are truly  remarkable. 
From each one of these separate roles, you get less than a third of the truth  of the matter - for remember, the whole truth is ALWAYS more than the sum of its  parts. If you can become each one of these three viewpoints on the same events,  you get a very real form of mental TRIANGULATION occurring - a reconnection and  a higher plane view of what has always been there. 
We can learn the most when we work with the aspects we have denied the most. 
We absolutely increase our overall capabilities of thought immediately when  we work with our weakest links. It makes all of us stronger, and in every way. 
Further, and as Project Sanctuary is a special kind of device that deals with  conscious/unconscious communication, we can't help but experience a bridging of  those parts of us that were most at war with one another. That is a real  energetic occurrence - pathways that have not been travelled for a long time are  being opened up, explored, re-connected to the greater grid of the entire  totality. 
So and after that psych-talk, let's go beyond that and simply do the real  Project Sanctuary thing which makes it so exciting and so much fun - LET'S JUST  PLAY! 
  
Invite vampires into your sanctuary. 
CHOOSE which way you are going to play this time. 
SEE the three different costumes there, ready for YOU (who isn't any of  these, and at the same time, is all of these and THEN SOME!) to step into for  this act, for this experience, for this story. 
Choose one and begin. 
It is absolutely fascinating and a wonderful alien world to explore - and  yet, it isn't so alien. There's something in all of us that is interested in  questions of immortality, of power, of dominance, of being overpowered, of being  harmed, of justice, and of retribution. 
Project Sanctuary gives us an opportunity to learn about these things in a  very personal way, first hand, by playing the vampire game. 
Of course, you can play cowboys and indians if vampires don't turn you on. 
But for those who are that way inclined, there sure is something very, very  special about having vampires in sanctuary :-) 
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Starfields 
October 2006 
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