Online Since 1998, Counting Since 2004
Creativity is the act of creating something. It's often confused with the
IDEA one needs before one starts to create something, the inspiration.
Inspiration comes from to in spire, put a bit of spirit and energy into
The ideas or data for any form of creative endeavour come from the energy
mind; they may be "flashes of inspiration" or flash visions as we call them, or
longer visions, or the extreme form of vision which is a metastory and can go on
for a long time indeed.
Project Sanctuary puts a person in control of their own creativity as we get
to ask questions and set challenges which will produce the visions,
inspirations, stories in direct response. This does not limit the artist or
creative, as you can ask for good things or bad, disturbing or healing, add an
and to the set up to create something that is satisfying and commercially
successful, for example.
Project Sanctuary makes creativity achievable, accessible, and creates
artistic evolution, joy and surprise by its very nature, based as it is on the
truly endless data stream of personal, original creativity that flows through
each and every person, if they know this, or not.
Infinite Creativity, the Project Sanctuary story and the most up to date, in depth PS manual available, is nw available on Amazon Kindle. Listed as having 532 pages, Infinite Creativity contains a wealth of stories, background information, important patterns and reads as a fascinating journey of exploration which unlocked many of the real threshold shifts available to date.
A "must have" for all Silvia Hartmann fans and a book that will keep on giving and growing with the reader, highly recommended.
All Project Sanctuary players are heartily invited to join our new group: Art 4 Energists on FaceBook.
Art Solutions and modern energist's art demands there should be some kind of vision at the core of it (no vision = no art!) and PS makes creativity reliable, makes visions achievable, makes creativity very literally child's play!
The new Project Sanctuary book, Infinite Creativity: The Project Sanctuary Story has been released this month in conjunction with the 16th birthday of DragonRising Publishing.
Project Sanctuary has been the generator for many wonderful patterns and the device by which new methods and techniques have been discovered.
Dr Silvia Hartmann writes: I am best known for personal development research, so the question is often asked, "Why do you waste your time with Fantasy Fiction novels? Why bother? Why not write some more How To's that's what you're good at, that's what makes the money ..."
The answer is simple. Without such things as In Serein, there would be no EmoTrance, no Energy Magic, no HypnoDreams, no Genius Symbols and there would be no Events Psychology.
How is it possible that writing a "fantasy" novel ends up creating advanced personal development techniques?
Imagination, visualisation, visions - what are they? Should we be afraid of daydreaming in technicolor?
What can we do to get started with our imagination if we "can't visualise"?
And why is imagination important for "the real world"?
A man came to me and said he wanted to learn of Sanctuary.
"It sounds interesting," he said. "It's just imagination, right?"
I laughed. "Just? What do you think imagination is?"
An exploration into visions and conscious mind to energy mind communication that can change and save our lives.
And a fabulous Project Sanctuary vision->meditation->experience based on the movie, "The Matrix".
Playing PS games, running stories and exploring habitats is a version of creativity that is structurally exactly the same as though you were writing a book, a play, a symphony, a song, a poem or a short story.
Whatever it is going to be in the end, at this time, it isn't here yet.
You're looking at an empty piece of paper, a blank slate.
Silvia Hartmann writes: To celebrate my 46th birthday, I have a brand new exhibition of abstract modern art online from August 23rd, 2005: The 23 Exhibition by StarFields
Lots of fun colours, fun shapes and things to fire the imagination.
Project Sanctuary players, find the Treasure Map and take a look - where do you think the treasure is buried ...? And what might be the scale of that map ...?
You may have heard many a definition of creativity, taken a creativity test or have studied creativity research, but where does all of that leave us in trying to understand our own processes of creativity? Here, I would offer you a completely NEW, simple and manageable explanation on the origins of creativity and how we get to use this marvellous function of the human mind to have more fun and find creative solutions to our own problems.
SFX writes: When Project Sanctuary gets going, we have EXPERIENCES.
These are "other than" simply imaginings; they are autogenic experiences whilst awake which are very much related to, and feel like, lucid dreams.
You could call them visions, if you wanted; the key thing is that these experiences have a numinous quality and the person who has them, KNOWS that they are of a different order than just visualisation, fantasy or day dreaming.
This is a really good fun pattern to allow groups or friends to trade "resources" of the magical kind.
Two people can play this quite happily, the more, the merrier. But of course, one can also just attend an astral bring and buy - there are many across the planes and the layers :-)
I'm sure you all heard about Mr Tesla and his amazing machines, that he built and ran in his mind in quantum time, then went back to check and measure which parts had worn out and when he came to build them for "real" they functioned beautifully, the problems having long been found and ironed out in the mindspace trial runs.
I've heard it too and just put it aside, as something Mr Tesla could do, being a genius, but not available to me as an ordinary human being.
But actually that's not so.
I just love Project Sanctuary to bits! Ok, I'll rephrase that - it truly delights me. It really, really, really does. I had the most fantastic, but really fantastic experience yesterday with it. So, I'm just lying in a very hot bath, thinking how totally amazing it feels to be in this hot water and drifting with the wonderful sensations.
These days at the *slightest opportunity* these other thoughts, images and sensations come to me and in an instant, I am transported into the world of "Ice River" beyond the "gate of far perspective".
City in the sky is a classic metasong - a description of a Project Sanctuary habitat in the form of what one might call a metaphor poem.
The original vision/experience also inspired a painting.
As "Good Companions" to Project Sanctuary go, a finer friend is hard to find.
An extremely useful technique I would like to introduce is a method of increasing conscious - unconscious communications quickly, to be better able to visualise, and to be able to generate representations quickly and at will. This technique is Image Streaming by Win Wenger.
Silvia Hartmann writes: In 1993, I developed a process that I called Project Sanctuary. I said that it improves Self Hypnosis, Psychic Abilities, Emotional Intelligence, Quantum Thinking, Spirituality, Creativity, Autogenic, Healing, AND that it is FUN. I appreciate that it sounds like hype, impossible, too much but it's true, it's proven, and it's absolutely REAL. I think it is about time more people got to the benefits of this which is still NEW, STARTLING and - OTHER THAN.
Must creativity be spontaneous to be real?
Can creativity and creative states be manufactured? Is creativity and accessing creative processes an accident, a gift from the muses or can it be ...
Are you still waiting to "prove yourself on the battlefields of the Hard" so that you can know what you are worth, or whether you are a winner or a loser? If so, then here is a story that might change your mind, if not point the way to a change of heart, indeed. Read on.
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