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Beginners in Project Sanctuary always ask how to get deeper into trance to make the experiences more lucid, and how to stop bouncing out of the experience. So here are Silvia's Top Tips For Going Into Trance, Staying There, And Going Deeper Into Trance for better meditation and self hypnosis - Project Sanctuary style.
Q: I try to go into a habitat and look around, but I keep bouncing out of it at the slightest sound, what can I do to stay there?
Q: I find it really hard to keep my focus, I find myself flipping into other thoughts and then Sanctuary fades away. How can I improve my focus or concentration?
Q: I usually do really well - until something happens that scares me or freaks me out, and I fall right out of it, it's like waking up from a dream. What can I do?
I cannot imagine even trying to do any kind of real magic without the extraordinary resources of Project Sanctuary.
Whether it is having a good relationship with your guardian angels, having reliable sprit guides that can advise and warn you too, having fantastic magic and healing habitats at your fingertips, or whether it is astral travel, psychic development or just knowing who you are as a magical person, Project Sanctuary is your one stop solution to more than a thousand times thousand questions, challenges and problems that naturally arise for magical people.
Imagination, visualisation, visions - what are they? Should we be afraid of daydreaming in technicolor?
What can we do to get started with our imagination if we "can't visualise"?
And why is imagination important for "the real world"?
A man came to me and said he wanted to learn of Sanctuary.
"It sounds interesting," he said. "It's just imagination, right?"
I laughed. "Just? What do you think imagination is?"
Carna Zacharias-Miller writes: Tired of always playing alone in Sanctuary? Try this with a friend or client: Develop a Classic Game story together. It is a bonding experience and much fun!
This is actually a research project by Project Sanctuary masters Laura Moberg and Carna Zacharias-Miller. Intention: Trying out a Project Sanctuary Classic Game with an agreed upon contract, but without the established client/practitioner separation, meaning that we were developing a story together as we went along.
We would use basic Project Sanctuary and/or the Genius Symbols at own discretion and simply tap three times to signal over the phone when each individual was done relating their instalment of the story.
An exploration into visions and conscious mind to energy mind communication that can change and save our lives.
And a fabulous Project Sanctuary vision->meditation->experience based on the movie, "The Matrix".
People who know how to play Project Sanctuary well have a huge competitive advantage when it comes to psychology and counselling -
- not only do they understand metaphors,
- how to use metaphors correctly,
- when to use them and when not to use them;
- are able to discern if a metaphor is structurally sound,
- and where or if there are problems
- as well as how to solve them;
... but they are also aware just how one EVOLVES the metaphor or as we prefer to call it, THE STORY, so that a person may experience a threshold shift.
These are very valuable skills indeed under any circumstance, but especially so when it comes to Events Psychology memory enrichment, and of course, installation of "absent events" or missing events.
Here is a wonderful example and case story about a man who thought "My father hates me ..."
Forget for a moment all you thought you knew about "art".
Let it all simply slide away, take a deep breath and let your mind fall back, right back through the times of you, the times of your ancestors, the times of men, all the way back and back and back through history until we arrive ...
There are innumerable fascinating games one can play in Sanctuary.
This archaeology game came to me in response to watching Time Team on TV, where people spend three days digging at a time and never find anything of any note.
I got to musing what one might find in the way of interesting archaeological artefacts if one was to dig in Sanctuary and the following pattern and story is the outcome of that.
Metaphorically speaking, just before the stroke of midnight on August 23rd, 2009, the final PS Master from the original PS23 Project submitted their masterpiece, and was thus duly certified. The final PS23 Project Sanctuary Master is Laura Moberg.
Laura who is originally from California was transplanted to Sweden at a tender age. Later living in Denmark and Greece, currently in Japan but maintaining a home and clinic in Sweden as well as Yokohama, Laura is a Doctor of Natural Medicine with more than a passing interest in Energy Medicine and modern personal development. In this interview, Laura tells us about her experiences with the Project Sanctuary Masters course, and her plans for the future.
This is an interesting Project Sanctuary story on many different levels, created by PS Master Margreet Vink from Holland. Margreet was given a "The Gift" - a lemon tree in a pot by StarFields aka Dr Silvia Hartmann - at one time. But rather than just saying "Thank you, that's neat!" as we usually do with The Gifts, Margreet took the The Gift of the lemon tree into her sanctuary and planted it there.
And here's what happened next ...
Silvia writes: I was taking some time out from all that Events Psychology work and strolling in Sanctuary with my good friend, Lord Lucian, who is not a spirit guide but more of a fellow spirit, as well as providing excellent company on many occasions.
We were looking for a new game to play and after all I've been through for the past few months, something did occur to me - and it turned out to be rather special ...
So there's a person, and they had a nightmare which woke them up in a cold sweat of fear, with heart thumping, and the nightmare featured an owl.
As usual, the dream book of off the shelf explanations didn't help at all, and they kept thinking about the owl and the dream, and they kept thinking there was an important message in that owl dream, but they weren't getting it.
So here's the owl dream resolution in true Project Sanctuary style ...
Soul Piloting is inexplicable. It is an extraordinary experience, and never more so than when it comes upon one unexpected, out of the blue. There are always lessons for the living there; but Soul Piloting isn't about the lessons, it is about the stories. Here is the story of Moon Deer and her children.
The Mission: Introduce 3 others (real life people, clients or not) to the Genius Symbols. Show them the symbols and let the rest take care of itself as the process unfolds. Write a report on each occasion and your conclusions overall at the end.
I wasn't sure to whom I would show and introduce the Genius Symbols to and so I asked the universe to send me three people for whom it would be very obvious. Within a couple of weeks, I had my three. It was really quite cool ...
The Soul Pilots was reviewed in this month's Paradigm Shift magazine.
Was it a good review or a bad review?
Find out what they had to say ...
There is one thing that makes the difference between someone who "gets" Project Sanctuary, and someone who doesn't.
One particular event that determines whether we are dealing with just fantasy, or something very shamanic, very REAL indeed.
There is a moment of enlightenment that describes the entrance into the REAL Project Sanctuary realms, and that is the moment when a person sits up in shock and says, "But *I* did NOT do that!"
Carna Zacharias-Miller from the US has earned the distinction of being the first person to complete The Genius Symbols distance learning course which includes Units on information processing, self and distant healing, memory work, environmental energy, divination and visioning and is designed to SIGNIFICANTLY enhance conscious/energy mind communication through the "Rosetta Stone" of The Genius Symbols, a shared alphabet that allows direct questions to be put to the energy mind, and meaningful answers to be received. Here is a short report on her experiences.
It is true that Project Sanctuary is very *different* from all other approaches to contacting and working with the energy mind.
There are many structural differences, derived from the deep structure and the pre-suppositions of the cosmology that underlies Project Sanctuary; but at the top level one of the most striking difference to all existing theories on the human mind is that we do NOT make a distinction between waking thought, dream, fantasy, imagination, memory, false memory, vision, hallucination - in Project Sanctuary we apply just ONE SINGLE SET OF STRATEGIES to them all.
This has some fascinating repercussions ...
It came to pass that ideas were required to get something going that was languishing, and underperforming, and not doing well at all.All around the conference table sighed and shook their heads; many things had already been tried and they had all failed to produce profit and results, and now, everyone was depressed, and disheartened.Until one amongst them cried - "Let's get out the Genius Symbols! There MUST be things we haven't thought of yet - just one good idea will do! Let's not give up just yet, let's do it RIGHT NOW!"
What is Project Sanctuary? What does it have to do with metaphor? What is a habitat? A Threshold Shift? Why is it called "a game"?
These and many other questions are answered briefly here in Project Sanctuary in a nutshell.
StarFields writes: Do you remember a time when you still believed in Father Christmas?
When the idea of a being that could deliver gifts to all the children of the world in a single night was the truth? Do you remember when you stopped believing?
Do you remember when you found out that the adults were lying, that it was a huge conspiracy against the children, and did a part of you become very sad, and very cynical at time? If so, there might be something that can be done to restore the faith in magic.
Here is my story.
Dr Silvia Hartmann writes: "Yes, it is the end of an era.
"For the last 15 years, since 1993 in fact, we have been playing Project Sanctuary in a certain way. The way we were playing demanded focus, concentration and was in a way exclusively limited to those people who already had a strong and active ability to use and control fantasy.
"Project Sanctuary was definitely a "secret weapon", something you didn't tell other people about because it gave you a huge competitive advantage in work, life and play.
"That however is all coming to a close now with the advent of The Genius Symbols."
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